![]() ![]() Contrast – Adjust the contrast of the image.White Balance – Controls the white balance of the image.Highlight Compression – Compresses highlights in the image to reduce/remove burned–out areas.Exposure – Controls the overall exposure of the image.Take a look at how much control you have over your final render with the list of effects below: Corona Distributed Rendering Server (for Cinema 4D, native Team Render is used).Corona Renderer, which integrates into your 3D software (varies by installer).CoronaRenderer uses Intel Embree Ray Tracing Kernels, making the CPU–only Corona as fast as many GPU renderers but without any of the limitations of GPU–based solutions. Speed is an important factor in any production environment, and a renderer must always deliver results as fast as possible. No–one calls themselves a “3D Technician” – everyone rightly calls themselves a 3D artist, and that means your tools should be as close to invisible as possible so they don’t get in the way of your creativity. Caustics also respect the include/exclude lists of Corona Lights. For further control, you can choose to disable caustics for individual Corona Lights, and render caustics to their own Render Element for manipulation in post processing. Realistic lighting and materials are yours right out of the box. It delivers predictable, reliable, and physically plausible results with no compromises in quality. Despite its young age, Corona Renderer for macOS has become a production-ready renderer capable of creating high–quality results. Post Processing in the VFB: So we’re happy with our image, but how about pushing it to the next level with some post effects, here we look at further Tone mapping controls, Luts, as well as bloom and glare.Corona Renderer for Mac is a modern high-performance (un)biased photorealistic renderer, available for MAXON Cinema 4D, and as a standalone application.Additional lighting: We’ve got our main skylight but what about adding some additional lights to the scene….Adding Assets: Importing assets to our scene and assigning textures to them.Render Settings: Let's head over to our Cinema 4D render settings tab, then to the Corona settings and we can set some parameters, such as Pass Limit/Noise level limit - which directly affects the amount of time the image will render for.Adding a Corona Camera to the scene: With our materials on the windows we need to setup a camera that we can render from – we create a Corona one (with a pre-applied Corona camera tag, from the Corona menu).Introduction to materials/Material Library: Now that we’ve added our CoronaSky to the scene and gone inside our room, we need to be able to see through our windows to allow light to fill our room!.To compensate for an exterior scenario, we can turn on tone mapping and dial down the exposure to an appropriate level that we are happy with. This is because the default exposure is set up for an interior scenario with the Daylight system. You will immediately notice that the scene renders extremely bright. Your first render/introduction to IR & the VFB: You can now do your first render.Along the top menu bar click on Corona > CoronaSky and a Corona Sky will be added to your scene. Let’s use the Corona Daylight system to get some simple realistic outdoor lighting. ![]() Add a CoronaSky: We need some lighting in our scene as well.First steps: Opening our blank scene with just the geometry and quickly exploring it, as well as setting Corona as the render engine for Cinema 4D to use.Download the empty Interior Scene if you want to follow along. Introduction: A look at the completed scene, and a talk about what we are about to set up.You can read about installation and activation on our helpdesk if you need any assistance. Download and install: Visit /download to download Chaos Corona, install it and open Cinema 4D. ![]()
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